- Timestamp:
- Aug 4, 2011, 12:45:06 AM (13 years ago)
- File:
-
- 1 edited
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code/branches/output/src/orxonox/gametypes/LastManStanding.cc
r8809 r8822 90 90 const std::string& message = ""; // resets Camper-Warning-message 91 91 this->gtinfo_->sendFadingMessage(message,it->first->getClientID()); 92 } 92 } 93 93 } 94 94 return true; … … 105 105 this->playersAlive--; 106 106 const std::string& message = victim->getPlayer()->getName() + " has lost all lives"; 107 orxout(level::message) << message << endl;108 107 Host::Broadcast(message); 109 108 } … … 128 127 { 129 128 Gametype::end(); 130 129 131 130 for (std::map<PlayerInfo*, int>::iterator it = this->playerLives_.begin(); it != this->playerLives_.end(); ++it) 132 131 { … … 148 147 return 0; 149 148 } 150 149 151 150 int LastManStanding::getNumPlayersAlive() const 152 151 { … … 190 189 this->timeToAct_[player]=timeRemaining+3.0f+respawnDelay;//reset timer 191 190 this->playerDelayTime_[player]=respawnDelay; 192 191 193 192 std::map<PlayerInfo*, Player>::iterator it = this->players_.find(player); 194 193 if (it != this->players_.end()) … … 198 197 const std::string& message = ""; // resets Camper-Warning-message 199 198 this->gtinfo_->sendFadingMessage(message,it->first->getClientID()); 200 } 199 } 201 200 } 202 201 … … 239 238 } 240 239 for (std::map<PlayerInfo*, float>::iterator it = this->timeToAct_.begin(); it != this->timeToAct_.end(); ++it) 241 { 240 { 242 241 if (playerGetLives(it->first)<=0)//Players without lives shouldn't be affected by time. 243 continue; 242 continue; 244 243 it->second-=dt;//Decreases punishment time. 245 if (!inGame_[it->first])//Manages respawn delay - player is forced to respawn after the delaytime is used up. 244 if (!inGame_[it->first])//Manages respawn delay - player is forced to respawn after the delaytime is used up. 246 245 { 247 246 playerDelayTime_[it->first]-=dt;
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