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Ignore:
Timestamp:
Aug 1, 2011, 4:37:38 PM (13 years ago)
Author:
landauf
Message:

Replaced COUT() with orxout() in tools and orxonox library. Requires quite some fine-tuning.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/output/src/libraries/tools/Shader.cc

    r8079 r8809  
    141141                }
    142142                else
    143                     COUT(2) << "Warning: Couldn't load compositor with name \"" << this->compositorName_ << "\"." << std::endl;
     143                    orxout(internal_warning) << "Couldn't load compositor with name \"" << this->compositorName_ << "\"." << endl;
    144144            }
    145145            this->oldcompositorName_ = this->compositorName_;
     
    217217                }
    218218                else
    219                     COUT(2) << "Warning: No pass " << it->pass_ << " in technique " << it->technique_ << " in compositor \"" << this->compositorName_ << "\" or pass has no shader." << std::endl;
     219                    orxout(internal_warning) << "No pass " << it->pass_ << " in technique " << it->technique_ << " in compositor \"" << this->compositorName_ << "\" or pass has no shader." << endl;
    220220            }
    221221            else
    222                 COUT(2) << "Warning: No technique " << it->technique_ << " in compositor \"" << this->compositorName_ << "\" or technique has no pass with shader." << std::endl;
     222                orxout(internal_warning) << "No technique " << it->technique_ << " in compositor \"" << this->compositorName_ << "\" or technique has no pass with shader." << endl;
    223223        }
    224224        this->parameters_.clear();
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