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Ignore:
Timestamp:
Jun 22, 2006, 2:04:28 PM (18 years ago)
Author:
bensch
Message:

merged the gui back

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/story_entities/multi_player_world_data.cc

    r8490 r8717  
    7878{
    7979  /* call underlying function */
    80   GameWorldData::init();
     80  return GameWorldData::init();
    8181}
    8282
     
    8989{
    9090  /* call underlying function */
    91   GameWorldData::loadGUI(root);
     91  return GameWorldData::loadGUI(root);
    9292}
    9393
     
    9999{
    100100  /* call underlying function */
    101   GameWorldData::unloadGUI();
     101  return GameWorldData::unloadGUI();
    102102}
    103103
     
    245245  this->drawLists.push_back(OM_GROUP_01);
    246246  this->drawLists.push_back(OM_GROUP_01_PROJ);
    247  
     247
    248248  State::setPlayer(this->localPlayer);
    249  
     249
     250  return ErrorMessage();
    250251}
    251252
     
    257258{
    258259  /* call underlying function */
    259   GameWorldData::unloadWorldEntities();
     260  return GameWorldData::unloadWorldEntities();
    260261}
    261262
     
    269270  /* call underlying function */
    270271  GameWorldData::loadScene(root);
    271  
     272
    272273  // create server playable
    273274  if ( NetworkManager::getInstance()->isGameServer() )
     
    276277    State::getPlayer()->setPlayable( PlayerStats::getStats( 0 )->getPlayable() );
    277278  }
     279
     280  return ErrorMessage();
    278281}
    279282
     
    285288{
    286289  /* call underlying function */
    287   GameWorldData::unloadScene();
     290  return GameWorldData::unloadScene();
    288291}
    289292
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