Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Jun 22, 2006, 2:32:46 AM (18 years ago)
Author:
patrick
Message:

bsp: the collision reaction now is adjusted to the object size

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/bsp_model/src/world_entities/creatures/fps_player.cc

    r8693 r8699  
    160160  Playable::tick( time );
    161161
    162   if( ( xMouse != 0 || yMouse != 0 ) && /*this->getOwner() == this->getHostID()*/ true)
     162  if( ( xMouse != 0 || yMouse != 0 ) /*&& this->getOwner() == this->getHostID() */)
    163163  {
    164164    xMouse *= time ;
     
    246246{
    247247  // only draw if this entity is not the player since the player nevers sees himself
    248 //   if( this->getCurrentPlayer() == NULL)
     248  if( this->getCurrentPlayer() == NULL)
    249249    WorldEntity::draw();
    250250}
Note: See TracChangeset for help on using the changeset viewer.