- Timestamp:
- May 16, 2011, 5:25:00 PM (13 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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code/branches/gameimmersion/src/modules/weapons/weaponmodes/FusionFire.cc
r6732 r8492 65 65 projectile->setOwner(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()); 66 66 projectile->setDamage(this->getDamage()); 67 projectile->setShieldDamage(this->getShieldDamage()); 68 projectile->setHealthDamage(this->getHealthDamage()); 69 67 70 projectile->setColour(ColourValue(1.0f, 0.7f, 0.3f, 1.0f)); 68 71 }
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