Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 14, 2010, 8:54:00 PM (13 years ago)
Author:
scheusso
Message:

a lot of changes:

  • some fixes (mostly gamestate:diff)
  • FunctionCall buffering (if Gamestate is not recent enough)
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network5/src/libraries/network/Client.cc

    r7495 r7759  
    164164          COUT(4) << "client tick: sending gs " << gs << std::endl;
    165165          if( !gs->send() )
    166             COUT(3) << "Problem adding partial gamestate to queue" << std::endl;
     166            COUT(2) << "Problem adding partial gamestate to queue" << std::endl;
    167167        // gs gets automatically deleted by enet callback
    168168        }
Note: See TracChangeset for help on using the changeset viewer.