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Changeset 7368 in orxonox.OLD for trunk/src/story_entities/game_world.cc


Ignore:
Timestamp:
Apr 25, 2006, 11:37:59 PM (18 years ago)
Author:
bensch
Message:

orxonox/trunk: some renamings, and GameWorldData now has lists for what EntityLists should be drawed/ticked/collided(not yet implemented).

File:
1 edited

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  • trunk/src/story_entities/game_world.cc

    r7339 r7368  
    2323#include "state.h"
    2424#include "class_list.h"
    25 #include "substring.h"
    2625
    2726#include "util/loading/game_loader.h"
    2827
    29 #include "p_node.h"
    30 #include "world_entity.h"
    3128#include "player.h"
    3229#include "camera.h"
     
    3532#include "test_entity.h"
    3633#include "terrain.h"
    37 #include "md2Model.h"
    38 #include "world_entities/projectiles/projectile.h"
    39 #include "npcs/npc_test1.h"
    4034#include "playable.h"
    4135
     
    4337
    4438#include "util/loading/factory.h"
     39#include "util/loading/load_param.h"
    4540#include "fast_factory.h"
    46 #include "util/loading/load_param.h"
    4741#include "shell_command.h"
    4842
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