- Timestamp:
- Dec 28, 2007, 10:30:29 PM (16 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/FICN/src/orxonox/objects/weapon_system/WeaponStation.cc
r680 r708 26 26 */ 27 27 28 #include "OgreMath.h"29 #include "OgreVector3.h"30 #include "OgreStringConverter.h"31 #include "OgreSceneNode.h"32 #include "OgreEntity.h"33 #include "OgreSceneManager.h"34 35 28 #include "BaseWeapon.h" 36 37 29 #include "WeaponStation.h" 38 30 39 31 40 32 namespace orxonox { 41 using namespace Ogre;42 43 33 WeaponStation::WeaponStation(int stationSize) 44 34 : slots_(new BaseWeapon*[stationSize]),
Note: See TracChangeset
for help on using the changeset viewer.