- Timestamp:
 - May 30, 2010, 3:57:05 PM (15 years ago)
 - File:
 - 
          
- 1 edited
 
 
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code/branches/presentation3/src/modules/weapons/RocketController.h
r7018 r7021 52 52 53 53 virtual void tick(float dt); 54 SimpleRocket* getRocket(){return this->rocket_;}; 54 SimpleRocket* getRocket() const 55 { return this->rocket_; }; 55 56 void setTarget(WorldEntity* target); 56 57 protected: … … 60 61 61 62 private: 62 SimpleRocket* rocket_; 63 SimpleRocket* rocket_; //!<The Rocket it controlls 63 64 Vector3 targetPosition_; 64 65 WeakPtr<PlayerInfo> player_; 65 66 66 67 WeakPtr<WorldEntity> target_; 67 int counter_;68 68 69 69  
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