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Ignore:
Timestamp:
Apr 13, 2010, 10:39:54 PM (14 years ago)
Author:
dafrick
Message:

Resolved bug, that caused orxonox to crash whenever a level with pickups was loaded twice in one session.
Also some more debug/info output, commenting and cleanup.

File:
1 edited

Legend:

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  • code/trunk/src/modules/pickup/PickupManager.h

    r6711 r6725  
    6767           
    6868            bool registerRepresentation(const PickupIdentifier* identifier, PickupRepresentation* representation); //!< Registers a PickupRepresentation together with the PickupIdentifier of the Pickupable the PickupRepresentation represents.
     69            bool unregisterRepresentation(const PickupIdentifier* identifier, PickupRepresentation* representation); //!< Unegisters a PickupRepresentation together with the PickupIdentifier of the Pickupable the PickupRepresentation represents.
    6970            PickupRepresentation* getRepresentation(const PickupIdentifier* identifier); //!< Get the PickupRepresentation representing the Pickupable with the input PickupIdentifier.
    7071           
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