- Timestamp:
- Mar 30, 2010, 12:13:33 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/gamestate/src/libraries/core/input/InputDevice.h
r6417 r6657 159 159 for (unsigned int iB = 0; iB < pressedButtons_.size(); ++iB) 160 160 for (unsigned int iS = 0; iS < inputStates_.size(); ++iS) 161 inputStates_[iS]->buttonEvent<ButtonEvent::THold, Traits >(161 inputStates_[iS]->buttonEvent<ButtonEvent::THold, Traits::ButtonTypeParam>( 162 162 this->getDeviceID(), static_cast<DeviceClass*>(this)->getButtonEventArg(pressedButtons_[iB])); 163 163 … … 196 196 // Call states 197 197 for (unsigned int i = 0; i < inputStates_.size(); ++i) 198 inputStates_[i]->buttonEvent<ButtonEvent::TPress, Traits >(this->getDeviceID(), static_cast<DeviceClass*>(this)->getButtonEventArg(button));198 inputStates_[i]->buttonEvent<ButtonEvent::TPress, Traits::ButtonTypeParam>(this->getDeviceID(), static_cast<DeviceClass*>(this)->getButtonEventArg(button)); 199 199 } 200 200 … … 218 218 // Call states 219 219 for (unsigned int i = 0; i < inputStates_.size(); ++i) 220 inputStates_[i]->buttonEvent<ButtonEvent::TRelease, Traits >(this->getDeviceID(), static_cast<DeviceClass*>(this)->getButtonEventArg(button));220 inputStates_[i]->buttonEvent<ButtonEvent::TRelease, Traits::ButtonTypeParam>(this->getDeviceID(), static_cast<DeviceClass*>(this)->getButtonEventArg(button)); 221 221 } 222 222
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