- Timestamp:
- Mar 26, 2010, 8:51:37 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/gamestate/data/gui/scripts/PickupInventory.lua
r6459 r6621 1 1 -- PickupInventory.lua 2 2 3 BasicGUI = require("BasicGUI") 4 local P = BasicGUI:new("PickupInventory") 5 if _REQUIREDNAME == nil then 6 PickupInventory = P 7 else 8 _G[_REQUIREDNAME] = P 9 end 3 local P = createSheet("PickupInventory") 10 4 11 5 P.lastEquipmentCount_ = 0
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