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Ignore:
Timestamp:
Dec 2, 2009, 4:52:42 PM (14 years ago)
Author:
youngk
Message:

Implemented speed dependent audio pitch. BUG pitching doesn't currently work.

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/presentation2/src/orxonox/items/MultiStateEngine.h

    r6187 r6202  
    6464            void addEffectContainer(EffectContainer* effect);
    6565            EffectContainer* getEffectContainer(unsigned int index) const;
     66            void setDefEngSndNormal(const std::string& engineSound);
     67            const std::string& getDefEngSndNormal();
    6668
    6769        private:
     
    6971            LuaState* lua_;
    7072            std::vector<EffectContainer*> effectContainers_;
     73            WorldSound* defEngineSndNormal_;
    7174    };
    7275}
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