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Ignore:
Timestamp:
Sep 23, 2009, 11:31:02 PM (15 years ago)
Author:
rgrieder
Message:

Removed almost everything. Should be working already, but not yet tested on Unix.

File:
1 copied

Legend:

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  • code/trunk/src/orxonox/GSRoot.h

    r5758 r5774  
    3030#define _GSRoot_H__
    3131
    32 #include "gamestates/GameStatesPrereqs.h"
     32#include "OrxonoxPrereqs.h"
    3333#include "core/GameState.h"
    3434
    3535namespace orxonox
    3636{
    37     class _GameStatesExport GSRoot : public GameState
     37    class _OrxonoxExport GSRoot : public GameState
    3838    {
    3939    public:
     
    4545        void update(const Clock& time);
    4646
    47         // this has to be public because proteced triggers a bug in msvc
    48         // when taking the function address.
    49         void setTimeFactor(float factor);
    50         void pause();
    51         float getTimeFactor() { return this->timeFactor_; }
    52 
    5347    private:
    54         float                 timeFactor_;              //!< A factor that sets the gamespeed. 1 is normal.
    55         bool                  bPaused_;
    56         float                 timeFactorPauseBackup_;
    57 
    58         LevelManager*         levelManager_;            //!< global level manager
    59 
    60         // console commands
    61         ConsoleCommand*       ccSetTimeFactor_;
    62         ConsoleCommand*       ccPause_;
    6348    };
    6449}
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