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Changeset 5378 in orxonox.OLD for trunk/src/world_entities/test_entity.cc


Ignore:
Timestamp:
Oct 14, 2005, 6:54:55 PM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: crosshair now more compliant with Element2D
Element2D now also nows size

File:
1 edited

Legend:

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  • trunk/src/world_entities/test_entity.cc

    r5357 r5378  
    3737//   this->md2Model = new MD2Model("models/tris.md2", "models/tris.pcx");
    3838// this->md2Model = new MD2Model("models/goblin.md2", "maps/goblin.bmp");
    39 //  this->obbTree = new OBBTree(4, (sVec3D*)this->md2Model->data->pVertices, this->md2Model->data->numVertices);
     39  this->obbTree = new OBBTree(4, (sVec3D*)this->md2Model->data->pVertices, this->md2Model->data->numVertices);
    4040
    4141  this->md2Model->setAnim(RUN);
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