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Changeset 5323 in orxonox.OLD for trunk/src/lib/graphics/shader.h


Ignore:
Timestamp:
Oct 8, 2005, 5:27:22 PM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: Shaders can now be loaded via the ResourceManager

File:
1 edited

Legend:

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  • trunk/src/lib/graphics/shader.h

    r5319 r5323  
    2626class Shader : public BaseObject {
    2727
    28  public:
     28  public:
    2929  Shader(const char* vertexShaderFile = NULL, const char* fragmentShaderFile = NULL);
    3030  virtual ~Shader();
     31  static Shader* getShader(const char* vertexShaderFile, const char* fragmentShaderFile);
     32  static bool unload(Shader* shader);
    3133
    3234  bool loadShaderProgramm(SHADER_TYPE type, const char* fileName);
     
    4143
    4244  inline static bool shaderActive() { return (Shader::storedShader != NULL)?true:false; };
     45  inline static Shader* getActiveShader() { return Shader::storedShader; };
    4346  inline static void suspendShader() { Shader* currShader = storedShader; if (storedShader!= NULL) { Shader::deactivateShader(); Shader::storedShader = currShader;} };
    4447  inline static void restoreShader() { if (storedShader != NULL) storedShader->activateShader(); storedShader = NULL; };
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