Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Nov 12, 2008, 2:24:25 AM (16 years ago)
Author:
landauf
Message:

backlights

File:
1 edited

Legend:

Unmodified
Added
Removed
  • data/media/levels/sample3.oxw

    r5267 r5269  
    3232            <MovableEntity position="0,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=500>
    3333              <attached>
    34                 <Model position="0,35,0" scale=2 mesh="ast1.mesh" />
    35                 <Model position="0,-35,0" scale=2 mesh="ast1.mesh" />
     34                <Model position="0,35,0" scale=2 mesh="ast1.mesh">
     35                  <attached>
     36                    <Backlight position="0, 0, 0" colour="0.0, 1.0, 0.0, 1.0" width=5 length=500 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" />
     37                  </attached>
     38                </Model>
     39                <Model position="0,-35,0" scale=2 mesh="ast1.mesh">
     40                  <attached>
     41                    <Backlight position="0, 0, 0" colour="1.0, 0.0, 1.0, 1.0" width=5 length=500 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" />
     42                  </attached>
     43                </Model>
    3644                <Model position="35,0,0" scale=2 mesh="ast1.mesh">
    3745                  <attached>
    3846                    <ParticleEmitter position="0,0,0" source="Orxonox/fire3" />
     47                    <Backlight position="0, 0, 0" colour="0.0, 0.0, 1.0, 1.0" width=5 length=500 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" />
    3948                  </attached>
    4049                </Model>
     
    4251                  <attached>
    4352                    <ParticleEmitter position="0,0,0" source="Orxonox/fire3" />
     53                    <Backlight position="0, 0, 0" colour="1.0, 0.0, 0.0, 1.0" width=5 length=500 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" />
    4454                  </attached>
    4555                </Model>
Note: See TracChangeset for help on using the changeset viewer.