Changeset 4955 in orxonox.OLD for orxonox/trunk/src/world_entities/weapons/weapon_manager.h
- Timestamp:
- Jul 25, 2005, 3:48:55 PM (19 years ago)
- File:
-
- 1 edited
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orxonox/trunk/src/world_entities/weapons/weapon_manager.h
r4954 r4955 14 14 15 15 #include "p_node.h" 16 #include "crosshair.h" 16 17 17 18 // FORWARD DECLARATION 18 19 class PNode; 19 20 class Weapon; 20 class Crosshair;21 21 template <class T> class tAnimation; 22 22 … … 87 87 void removeWeapon(Weapon* weapon, int configID = -1); 88 88 89 90 89 91 void nextWeaponConfig(); 90 92 void previousWeaponConfig(); 91 93 void changeWeaponConfig(int weaponConfig); 92 94 95 /** @returns a fixed target namely the Crosshair's 3D position */ 96 inline PNode* getFixedTarget() { return this->crosshair; } 93 97 void fire(); 94 98
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