Changeset 4839 in orxonox.OLD for orxonox/trunk/src/lib/graphics/render2D/element_2d.cc
- Timestamp:
- Jul 12, 2005, 1:54:38 PM (19 years ago)
- File:
-
- 1 moved
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orxonox/trunk/src/lib/graphics/render2D/element_2d.cc
r4838 r4839 16 16 //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ 17 17 18 #include "element_2 D.h"18 #include "element_2d.h" 19 19 20 20 using namespace std; … … 29 29 this->setClassID(CL_ELEMENT_2D, "Element2D"); 30 30 31 /* If you make a new class, what is most probably the case when you write this file32 don't forget to:33 1. Add the new file new_class.cc to the ./src/Makefile.am34 2. Add the class identifier to ./src/class_id.h eg. CL_NEW_CLASS35 36 Advanced Topics:37 - if you want to let your object be managed via the ObjectManager make sure to read38 the object_manager.h header comments. You will use this most certanly only if you39 make many objects of your class, like a weapon bullet.40 */41 31 } 42 43 32 44 33 /**
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