Changeset 436 for code/branches/FICN/src/network/GameStateClient.cc
- Timestamp:
- Dec 9, 2007, 12:42:46 PM (17 years ago)
- File:
-
- 1 edited
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code/branches/FICN/src/network/GameStateClient.cc
r416 r436 13 13 14 14 bool GameStateClient::pushGameState(GameStateCompressed compstate){ 15 return loadSnapshot(decode(reference, compstate)); 15 if(compstate.diffed) 16 return loadSnapshot(decode(reference, compstate)); 17 else 18 return loadSnapshot(decode(compstate)); 16 19 } 17 20 … … 127 130 gamestate.size = normsize; 128 131 gamestate.data = dest; 132 gamestate.diffed = a.diffed; 129 133 130 134 return gamestate; … … 137 141 } 138 142 143 GameState GameStateClient::decode(GameStateCompressed x){ 144 GameState t = decompress(x); 145 return t; 146 } 147 139 148 140 149
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