Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 3752 in orxonox.OLD for orxonox/trunk/src/world_entities/player.cc


Ignore:
Timestamp:
Apr 7, 2005, 10:13:42 PM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: weapon now works perfectly: it shoots and moves to it. now i will have to change the projectile model itself….

File:
1 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/world_entities/player.cc

    r3750 r3752  
    5353  acceleration = 10.0;
    5454  //weapons:
    55   Weapon* wp = new TestGun(this, new Vector(-1.1, 0.0, 2.6), new Quaternion());
     55  Weapon* wp = new TestGun(this, new Vector(-2.6, 0.1, 3.0), new Quaternion());
    5656  this->weapons->add(wp);
    5757  this->activeWeapon = wp; 
Note: See TracChangeset for help on using the changeset viewer.