Changeset 3352 for code/branches/resource/src/core/Game.h
- Timestamp:
- Jul 25, 2009, 10:16:37 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/resource/src/core/Game.h
r3349 r3352 133 133 void unloadState(GameState* state); 134 134 135 // Main loop structuring 136 void updateGameStateStack(); 137 void updateGameStates(); 138 void updateStatistics(); 139 void updateFPSLimiter(); 140 135 141 std::map<std::string, GameState*> gameStates_; 136 142 std::vector<GameState*> activeStates_; … … 153 159 float avgFPS_; 154 160 float avgTickTime_; 161 int excessSleepTime_; 162 unsigned int minimumSleepTime_; 155 163 156 164 static std::map<std::string, GameStateInfo> gameStateDeclarations_s;
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