- Timestamp:
- Jun 23, 2009, 7:28:48 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/core4/src/orxonox/objects/gametypes/Pong.cc
r3196 r3223 144 144 if (player && player->getController() && player->getController()->isA(Class(PongAI))) 145 145 { 146 PongAI* ai = dynamic_cast<PongAI*>(player->getController());146 PongAI* ai = orxonox_cast<PongAI>(player->getController()); 147 147 ai->setPongBall(this->ball_); 148 148 }
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