- Timestamp:
- Jun 16, 2009, 2:44:36 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/pch/src/orxonox/objects/worldentities/WorldEntity.cc
r3186 r3188 30 30 #include "WorldEntity.h" 31 31 32 #include <OgreBillboardSet.h> 33 #include <OgreCamera.h> 34 #include <OgreEntity.h> 35 #include <OgreParticleSystem.h> 36 #include <OgreSceneManager.h> 32 37 #include <OgreSceneNode.h> 33 #include <OgreSceneManager.h>34 38 #include <BulletDynamics/Dynamics/btRigidBody.h> 35 39 #include <boost/static_assert.hpp> … … 468 472 //! Attaches an Ogre::MovableObject to this WorldEntity. 469 473 void WorldEntity::attachOgreObject(Ogre::MovableObject* object) 470 { 471 this->node_->attachObject(object); 472 } 474 { this->node_->attachObject(object); } 475 void WorldEntity::attachOgreObject(Ogre::BillboardSet* object) 476 { this->node_->attachObject(object); } 477 void WorldEntity::attachOgreObject(Ogre::Camera* object) 478 { this->node_->attachObject(object); } 479 void WorldEntity::attachOgreObject(Ogre::Entity* object) 480 { this->node_->attachObject(object); } 481 void WorldEntity::attachOgreObject(Ogre::ParticleSystem* object) 482 { this->node_->attachObject(object); } 473 483 474 484 //! Detaches an Ogre::MovableObject from this WorldEntity. 475 485 void WorldEntity::detachOgreObject(Ogre::MovableObject* object) 476 { 477 this->node_->detachObject(object); 478 } 486 { this->node_->detachObject(object); } 487 void WorldEntity::detachOgreObject(Ogre::BillboardSet* object) 488 { this->node_->detachObject(object); } 489 void WorldEntity::detachOgreObject(Ogre::Camera* object) 490 { this->node_->detachObject(object); } 491 void WorldEntity::detachOgreObject(Ogre::Entity* object) 492 { this->node_->detachObject(object); } 493 void WorldEntity::detachOgreObject(Ogre::ParticleSystem* object) 494 { this->node_->detachObject(object); } 479 495 480 496 //! Detaches an Ogre::MovableObject (by string) from this WorldEntity.
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