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Ignore:
Timestamp:
May 23, 2009, 9:57:52 PM (15 years ago)
Author:
landauf
Message:

merged gametypes branch back to trunk

Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/orxonox/objects/worldentities/triggers/PlayerTrigger.h

    r2662 r3033  
    6060        @return Returns a pointer to the ControllableEntity that triggered the PlayerTrigger.
    6161        */
    62         inline ControllableEntity* getTriggeringPlayer(void) const
     62        inline Pawn* getTriggeringPlayer(void) const
    6363            { return this->player_; }
    6464       
     
    7777        @param player A pointer to the ControllableEntity that triggered the PlayerTrigger.
    7878        */
    79         inline void setTriggeringPlayer(ControllableEntity* player)
     79        inline void setTriggeringPlayer(Pawn* player)
    8080           { this->player_ = player; }
    8181
     
    8888       
    8989    private:
    90         ControllableEntity* player_; //!< The player that triggered the PlayerTrigger.
     90        Pawn* player_; //!< The player that triggered the PlayerTrigger.
    9191        bool isForPlayer_; //!< Is true when the PlayerTrigger schould be set to normally be triggered by ControllableEntities.
    9292   
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