Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Mar 23, 2009, 12:44:10 AM (15 years ago)
Author:
landauf
Message:

Split Gametype into Gametype+Deathmatch. The only difference is output like "player x killed player y" which only appears in Deathmatch now. TeamGametype inherits from Deathmatch (and will shortly be renamed into TeamDeathmatch).

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/miniprojects/src/orxonox/objects/gametypes/Gametype.h

    r2818 r2820  
    8484            virtual void end();
    8585            virtual void playerEntered(PlayerInfo* player);
    86             virtual void playerLeft(PlayerInfo* player);
     86            virtual bool playerLeft(PlayerInfo* player);
    8787            virtual void playerSwitched(PlayerInfo* player, Gametype* newgametype);
    8888            virtual void playerSwitchedBack(PlayerInfo* player, Gametype* oldgametype);
    89             virtual void playerChangedName(PlayerInfo* player);
     89            virtual bool playerChangedName(PlayerInfo* player);
    9090
    9191            virtual void playerScored(Player& player);
Note: See TracChangeset for help on using the changeset viewer.