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Ignore:
Timestamp:
Mar 19, 2009, 10:34:54 AM (15 years ago)
Author:
rgrieder
Message:

Renaming "tick" to "update" for all those classes not inheriting from Tickable to avoid confusions.
GameState::ticked still exists, but that's going to change anyway.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gui/src/core/Core.h

    r2799 r2800  
    6666
    6767            bool isLoaded() { return this->loaded_; }
    68             void tick(const Clock& time);
     68            void update(const Clock& time);
    6969
    7070            static Core& getInstance() { assert(Core::singletonRef_s); return *Core::singletonRef_s; }
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