Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Jan 6, 2009, 9:39:41 PM (15 years ago)
Author:
scheusso
Message:

-performance/memory optimisations in gamestate and synchronisable
-enhancement of portability (gcc↔msvc)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation/src/network/synchronisable/Synchronisable.cc

    r2540 r2575  
    422422  }
    423423
    424   bool Synchronisable::doSelection(int32_t id){
    425     return true; //TODO: change this
    426     //return ( id==0 || id%objectFrequency_==objectID%objectFrequency_ ) && ((objectMode_&state_)!=0);
    427   }
    428 
    429424  /**
    430425   * This function looks at the header located in the bytestream and checks wheter objectID and classID match with the Synchronisables ones
Note: See TracChangeset for help on using the changeset viewer.