- Timestamp:
- Jan 6, 2009, 9:39:41 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/presentation/src/network/GamestateManager.h
r2382 r2575 82 82 void removeClient(ClientInformation *client); 83 83 private: 84 // void cleanup(); // "garbage handler"85 84 bool processGamestate(packet::Gamestate *gs); 86 85
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