- Timestamp:
- Dec 15, 2008, 1:38:02 AM (15 years ago)
- File:
-
- 1 edited
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code/branches/objecthierarchy2/src/orxonox/objects/gametypes/Gametype.h
r2428 r2462 98 98 { return this->gtinfo_.startCountdown_; } 99 99 100 void addBots(unsigned int amount); 101 void killBots(unsigned int amount = 0); 102 100 103 private: 101 104 virtual SpawnPoint* getBestSpawnPoint(PlayerInfo* player) const; … … 116 119 117 120 float initialStartCountdown_; 121 unsigned int numberOfBots_; 118 122 119 123 std::map<PlayerInfo*, PlayerState::Enum> players_;
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