- Timestamp:
- Dec 4, 2008, 1:20:58 PM (16 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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code/branches/pickups2/src/orxonox/objects/pickup/ShipEquipment.h
r2324 r2342 28 28 bool insert(Item* item); 29 29 bool erase (Item* item); 30 //void print(std::multimap<std::string, Item*> eut); 30 31 void eraseAll(); 31 32 bool checkSlot(Item* item); … … 37 38 inline void setPlayer(Pawn* setplayer) 38 39 {this->player = setplayer;} 39 40 40 private: 41 41 Pawn* player;
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