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Ignore:
Timestamp:
Nov 12, 2008, 4:45:50 PM (16 years ago)
Author:
polakma
Message:

added munition, fixed reloadTimer_

File:
1 edited

Legend:

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  • code/branches/weapon2/src/orxonox/OrxonoxPrereqs.h

    r2186 r2203  
    7373    }
    7474
     75    //put here all existing munitionTypes
     76    namespace MunitionType
     77    {
     78
     79
     80
     81        enum Enum
     82        { laserGunMunition };
     83    }
     84
     85    //put here all weapon fire modes.
     86    //they have to be added to Pawn and HumanController, too.
     87    namespace WeaponMode
     88    {
     89        enum Enum
     90        {
     91            fire,
     92            altFire,
     93            altFire2
     94        };
     95    }
     96
     97
    7598    class GraphicsEngine;
    7699    class Settings;
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