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Ignore:
Timestamp:
Nov 9, 2008, 4:28:42 AM (16 years ago)
Author:
landauf
Message:
  • added more exceptions to handle problems while loading a level or single objects
  • dedicated server runs and clients may join, but there are still some heavy problems
File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/objecthierarchy/src/orxonox/gamestates/GSDedicated.cc

    r2112 r2161  
    3232#include "core/CommandLine.h"
    3333#include "core/Core.h"
     34#include "core/Iterator.h"
    3435#include "network/Server.h"
     36#include "objects/Tickable.h"
    3537
    3638namespace orxonox
     
    7375        server_->tick(time.getDeltaTime());
    7476        this->tickChild(time);
     77
     78        /*** HACK *** HACK ***/
     79        // Call the Tickable objects
     80        for (ObjectList<Tickable>::iterator it = ObjectList<Tickable>::begin(); it; ++it)
     81            it->tick(time.getDeltaTime());
     82        /*** HACK *** HACK ***/
    7583    }
    7684}
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