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Ignore:
Timestamp:
Oct 20, 2008, 5:40:38 PM (16 years ago)
Author:
rgrieder
Message:

Downgraded Bullet to latest tagged version: 2.72
That should give us more stability.

File:
1 edited

Legend:

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  • code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp

    r1963 r1972  
    1818#include "LinearMath/btQuaternion.h"
    1919
     20btConvexPointCloudShape::btConvexPointCloudShape (btVector3* points,int numPoints) : btPolyhedralConvexShape ()
     21{
     22        m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE;
     23        m_points = points;
     24        m_numPoints = numPoints;
     25
     26        recalcLocalAabb();
     27}
     28
     29void btConvexPointCloudShape::setPoints (btVector3* points, int numPoints)
     30{
     31        m_points = points;
     32        m_numPoints = numPoints;
     33
     34        recalcLocalAabb();
     35}
     36
     37
    2038void btConvexPointCloudShape::setLocalScaling(const btVector3& scaling)
    2139{
     
    2442}
    2543
    26 #ifndef __SPU__
    2744btVector3       btConvexPointCloudShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const
    2845{
     
    108125
    109126
    110 #endif
     127
    111128
    112129
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