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Ignore:
Timestamp:
Sep 6, 2008, 3:16:11 PM (16 years ago)
Author:
scheusso
Message:

further bugfixes concerning packet handling

File:
1 edited

Legend:

Unmodified
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  • code/branches/network/src/network/packet/Gamestate.h

    r1712 r1715  
    4747  bool diffed; // wheter diffed or not
    4848  bool complete; // wheter it is a complete gamestate or only partial
     49  bool compressed;
    4950};
    5051
     
    5556  public:
    5657    Gamestate();
    57     Gamestate(unsigned char *data, bool compressed, int clientID);
     58    Gamestate(unsigned char *data, int clientID);
    5859   
    5960    ~Gamestate();
     
    8182    //Bytestream *bs_;
    8283    //GamestateHeader *header_;
    83     bool compressed_;
    8484};
    8585
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