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Ignore:
Timestamp:
Aug 26, 2008, 4:26:04 PM (16 years ago)
Author:
rgrieder
Message:

Still working on the GameStates, but I have to save the work because of some major changes.

  • Exported InputManager- and TclThreadManager-tick to GSGraphics instead of Core
  • Fixed a few bugs in GameState by adding an internal state variable as bitfield (quite practical)
  • Fixed a bug in InputManager that occurred when destroying an active InputState
  • Added GSIO and GSIOConsole (3 lines of loop code with std::cin, but works ;))
  • Added more boost thread includes to OrxonoxStableHeaders.h
  • Many changes in all GameState derived classes
File:
1 edited

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  • code/branches/gui/visual_studio/vc8/core.vcproj

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    150150                        <File
     151                                RelativePath="..\..\src\core\BaseGameState.cc"
     152                                >
     153                        </File>
     154                        <File
    151155                                RelativePath="..\..\src\core\ConfigFileManager.cc"
    152156                                >
     
    376380                        >
    377381                        <File
     382                                RelativePath="..\..\src\core\BaseGameState.h"
     383                                >
     384                        </File>
     385                        <File
    378386                                RelativePath="..\..\src\core\ConfigFileManager.h"
    379387                                >
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