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Ignore:
Timestamp:
Jul 20, 2008, 7:49:26 PM (16 years ago)
Author:
rgrieder
Message:

merged input branch into gui test branch (was about time)
svn save (it's still a mess and CMLs haven't been updated)
I'll have to create a special project to create the tolua_bind files for tolua itself anyway..

Location:
code/branches/gui
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gui

  • code/branches/gui/src/orxonox/tools/BillboardSet.cc

    r1602 r1638  
    5050        std::ostringstream name;
    5151        name << (BillboardSet::billboardSetCounter_s++);
    52         this->billboardSet_ = GraphicsEngine::getSingleton().getSceneManager()->createBillboardSet("Billboard" + name.str(), count);
     52        this->billboardSet_ = GraphicsEngine::getSingleton().getLevelSceneManager()->createBillboardSet("Billboard" + name.str(), count);
    5353        this->billboardSet_->createBillboard(Vector3::ZERO);
    5454        this->billboardSet_->setMaterialName(file);
     
    5959        std::ostringstream name;
    6060        name << (BillboardSet::billboardSetCounter_s++);
    61         this->billboardSet_ = GraphicsEngine::getSingleton().getSceneManager()->createBillboardSet("Billboard" + name.str(), count);
     61        this->billboardSet_ = GraphicsEngine::getSingleton().getLevelSceneManager()->createBillboardSet("Billboard" + name.str(), count);
    6262        this->billboardSet_->createBillboard(Vector3::ZERO, colour);
    6363        this->billboardSet_->setMaterialName(file);
     
    6868        std::ostringstream name;
    6969        name << (BillboardSet::billboardSetCounter_s++);
    70         this->billboardSet_ = GraphicsEngine::getSingleton().getSceneManager()->createBillboardSet("Billboard" + name.str(), count);
     70        this->billboardSet_ = GraphicsEngine::getSingleton().getLevelSceneManager()->createBillboardSet("Billboard" + name.str(), count);
    7171        this->billboardSet_->createBillboard(position);
    7272        this->billboardSet_->setMaterialName(file);
     
    7777        std::ostringstream name;
    7878        name << (BillboardSet::billboardSetCounter_s++);
    79         this->billboardSet_ = GraphicsEngine::getSingleton().getSceneManager()->createBillboardSet("Billboard" + name.str(), count);
     79        this->billboardSet_ = GraphicsEngine::getSingleton().getLevelSceneManager()->createBillboardSet("Billboard" + name.str(), count);
    8080        this->billboardSet_->createBillboard(position, colour);
    8181        this->billboardSet_->setMaterialName(file);
     
    8585    {
    8686        if (this->billboardSet_)
    87             GraphicsEngine::getSingleton().getSceneManager()->destroyBillboardSet(this->billboardSet_);
     87            GraphicsEngine::getSingleton().getLevelSceneManager()->destroyBillboardSet(this->billboardSet_);
    8888    }
    8989}
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