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Ignore:
Timestamp:
May 25, 2008, 11:08:19 PM (16 years ago)
Author:
scheusso
Message:

implemented some sort of buffer for the spaceship movements (makes the movements on the client smoother)

File:
1 edited

Legend:

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  • code/branches/network/src/network/Synchronisable.h

    r1418 r1425  
    8383    void registerVar(void *var, int size, variableType t, int mode=1);
    8484    //  syncData getData();
    85     syncData getData(unsigned char *mem);
    86     int getSize();
    87     bool updateData(syncData vars);
     85    syncData getData(unsigned char *mem, int mode=0x0);
     86    int getSize(int mode=0x0);
     87    bool updateData(syncData vars, int mode=0x0);
    8888    void setBacksync(bool sync);
    8989    bool getBacksync();
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