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Ignore:
Timestamp:
May 24, 2008, 2:57:43 PM (16 years ago)
Author:
scheusso
Message:

changed concept of threading, had to change packetbuffer (using events now)

File:
1 edited

Legend:

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Added
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  • code/branches/network/src/network/Server.h

    r1379 r1409  
    7272    void updateGamestate();
    7373  private:
     74    bool addClient(ENetEvent *event);
     75    bool createClient(int clientID);
     76    bool createShip(ClientInformation *client);
     77    bool disconnectClient(ENetEvent *event);
    7478    void disconnectClient(int clientID);
    7579    void disconnectClient( ClientInformation *client);
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