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Ignore:
Timestamp:
Apr 24, 2008, 3:54:46 PM (16 years ago)
Author:
scheusso
Message:

some adjustments

File:
1 edited

Legend:

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  • code/branches/network3/src/network/Server.cc

    r1168 r1175  
    180180  */
    181181  bool Server::sendGameState() {
    182     COUT(4) << "malloc(1000) 1" << std::endl;
    183     malloc(1000);
    184182    COUT(5) << "Server: starting function sendGameState" << std::endl;
    185183    ClientInformation *temp = clients;
     
    197195        continue;
    198196      }
    199       COUT(4) << "malloc(1000) 2" << std::endl;
    200       malloc(1000);
    201197      COUT(5) << "Server: doing gamestate gamestate preparation" << std::endl;
    202198      int gid = temp->getGamestateID(); //get gamestate id
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