- Timestamp:
- Dec 15, 2017, 12:07:58 PM (6 years ago)
- File:
-
- 1 edited
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code/branches/CampaignMap_HS17/data/levels/NC_StoryModeLevel.oxw
r11663 r11675 30 30 <SpawnPoint position="000.000, 000.000, 000.000" spawnclass=StoryModePawn orientation="0, 0, 0, 1" pawndesign=StoryModeEscort /> 31 31 32 < StoryModePlanetlevelName="Level 1" position="0,0,-500" direction="1,0,0">32 <NameableStaticEntity levelName="Level 1" position="0,0,-500" direction="1,0,0"> 33 33 <attached> 34 34 <Model position="0,0,0" mesh="ETH.mesh" scale=80 /> 35 35 </attached> 36 </ StoryModePlanet>36 </NameableStaticEntity> 37 37 38 < StoryModePlanetlevelName="Level 2" position="500,0,-1000" direction="0,0,0">38 <NameableStaticEntity levelName="Level 2" position="500,0,-1000" direction="0,0,0"> 39 39 <attached> 40 40 <Model position="0,0,0" mesh="planets/moon.mesh" scale=50 /> 41 41 </attached> 42 </ StoryModePlanet>42 </NameableStaticEntity> 43 43 44 < StoryModePlanetlevelName="Level 3" position="-500,0,-1000" direction="0,1,0">44 <NameableStaticEntity levelName="Level 3" position="-500,0,-1000" direction="0,1,0"> 45 45 <attached> 46 46 <Model position="0,0,0" mesh="can.mesh" scale=50 /> 47 47 </attached> 48 </ StoryModePlanet>48 </NameableStaticEntity> 49 49 50 < StoryModePlanetlevelName="Level 4" position="1000,0,-1500" direction="0,0,0">50 <NameableStaticEntity levelName="Level 4" position="1000,0,-1500" direction="0,0,0"> 51 51 <attached> 52 52 <Model position="0,0,0" mesh="cube.mesh" scale=50 /> 53 53 </attached> 54 </ StoryModePlanet>54 </NameableStaticEntity> 55 55 56 < StoryModePlanetlevelName="Level 5" position="-1000,0,-1500" direction="0,0,0">56 <NameableStaticEntity levelName="Level 5" position="-1000,0,-1500" direction="0,0,0"> 57 57 <attached> 58 58 <Model position="0,0,0" mesh="Pilz.mesh" scale=50 /> 59 59 </attached> 60 </ StoryModePlanet>60 </NameableStaticEntity> 61 61 62 62
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