Changeset 11664 for code/branches/AsteroidMining_HS17/src/modules/asteroidmining/SpicedAsteroidField.h
- Timestamp:
- Dec 11, 2017, 6:05:17 PM (6 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/AsteroidMining_HS17/src/modules/asteroidmining/SpicedAsteroidField.h
r11640 r11664 27 27 */ 28 28 29 /** 30 31 @file SpicedAsteroidField.h 32 @brief Asteroid field with lots of parameters. Derived from asteroidField.lua 33 34 35 */ 36 29 37 #ifndef _SpicedAsteroidField_H__ 30 38 #define _SpicedAsteroidField_H__ … … 34 42 #include <string> 35 43 #include <vector> 36 #include "interfaces/PickupCarrier.h" 37 #include "interfaces/RadarViewable.h" 44 38 45 #include "worldentities/ControllableEntity.h" 39 #include "worldentities/ExplosionPart.h"40 41 46 #include "../../orxonox/worldentities/pawns/Pawn.h" 42 47 43 48 namespace orxonox // tolua_export 44 49 { 45 46 50 47 51 // tolua_export … … 51 55 public: 52 56 SpicedAsteroidField(Context* context);// This constructor is for XML access only! 57 SpicedAsteroidField(Context* c, Vector3 p, int minS, int maxS, int w, int count, bool f, float mD, float fD); 53 58 54 59 virtual ~SpicedAsteroidField(); … … 83 88 84 89 protected: 85 // Da neue Argumente reinstellen 86 //float asteroidVersion; // Bodenstrich-Konvention?,87 // Wert zwischen 1 und 6 (Spezialdinger?), die Mesh-Form 90 91 Context* context; 92 88 93 float count; 89 94 float mDensity; // Mineral density, between 0 and 1; 90 95 91 96 Vector3 position; 92 Context* context;93 97 94 98 int maxSize;
Note: See TracChangeset
for help on using the changeset viewer.