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Ignore:
Timestamp:
Dec 1, 2016, 3:08:54 PM (7 years ago)
Author:
kappenh
Message:

updated Highscore interface and Jump save routine TODO Menu!

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/Highscore_HS16/src/modules/jump/Jump.cc

    r11313 r11315  
    312312        cleanup();
    313313        GSLevel::startMainMenu();
    314         orxout() << "Test Highscore" << endl;
    315314        if (Highscore::exists()){
    316                     orxout() << "exists" << endl;
    317                    Highscore::getInstance().storeHighscore("player","jump",sectionNumber_ - 2);
     315                    int score = this->getScore(this->getPlayer());
     316                    if(score > Highscore::getInstance().getHighestScoreOfGame("Jump"))
     317                        Highscore::getInstance().storeHighscore("player","Jump",score);
     318
    318319          }
    319320        Deathmatch::end();
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