- Timestamp:
- Apr 21, 2016, 4:47:39 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/sagerjFS16/src/orxonox/weaponsystem/WeaponSet.cc
r11170 r11174 60 60 } 61 61 62 void WeaponSet:: fire()62 void WeaponSet::push() 63 63 { 64 64 // Fire all WeaponPacks with their defined weaponmode 65 65 for (const auto& mapEntry : this->weaponpacks_) 66 66 if (mapEntry.second != WeaponSystem::WEAPON_MODE_UNASSIGNED) 67 mapEntry.first-> fire(mapEntry.second);67 mapEntry.first->push(mapEntry.second); 68 68 } 69 69
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