Changeset 1087 for code/branches/network/src/network/GameStateClient.cc
- Timestamp:
- Apr 17, 2008, 1:06:49 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/network/src/network/GameStateClient.cc
r1083 r1087 117 117 it=orxonox::ObjectList<Synchronisable>::end(); 118 118 // update data and create object/entity... 119 if( !no->updateData(sync) && !no->create() ) 120 COUT(1) << "We couldn't create/update the object: " << sync.objectID << std::endl; 119 if( !no->updateData(sync) ) 120 COUT(1) << "We couldn't update the object: " << sync.objectID << std::endl; 121 if( !no->create() ) 122 COUT(1) << "We couldn't manifest (create() ) the object: " << sync.objectID << std::endl; 121 123 } 122 124 } else {
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