- Timestamp:
- Nov 19, 2015, 11:40:28 AM (9 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v2/src/orxonox/gametypes/TeamDeathmatch.h
r10768 r10817 42 42 43 43 void setConfigValues(); 44 virtual void start() ;45 virtual void end() ;46 virtual void playerEntered(PlayerInfo* player) ;47 virtual bool playerLeft(PlayerInfo* player) ;48 virtual bool playerChangedName(PlayerInfo* player) ;44 virtual void start() override; 45 virtual void end() override; 46 virtual void playerEntered(PlayerInfo* player) override; 47 virtual bool playerLeft(PlayerInfo* player) override; 48 virtual bool playerChangedName(PlayerInfo* player) override; 49 49 50 virtual void pawnKilled(Pawn* victim, Pawn* killer = nullptr) ;51 virtual void playerScored(PlayerInfo* player, int score = 1) ;50 virtual void pawnKilled(Pawn* victim, Pawn* killer = nullptr) override; 51 virtual void playerScored(PlayerInfo* player, int score = 1) override; 52 52 protected: 53 53 int maxScore_;
Note: See TracChangeset
for help on using the changeset viewer.