- Timestamp:
- Nov 19, 2015, 11:40:28 AM (9 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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code/branches/cpp11_v2/src/orxonox/gametypes/TeamBaseMatch.h
r10768 r10817 44 44 virtual ~TeamBaseMatch() {} 45 45 46 virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = nullptr) ;47 virtual bool allowPawnDamage(Pawn* victim, Pawn* originator) ;46 virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = nullptr) override; 47 virtual bool allowPawnDamage(Pawn* victim, Pawn* originator) override; 48 48 49 virtual void playerScored(PlayerInfo* player, int score = 1) ;49 virtual void playerScored(PlayerInfo* player, int score = 1) override; 50 50 virtual void showPoints(); 51 51 virtual void endGame();
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