- Timestamp:
- Nov 19, 2015, 11:40:28 AM (9 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/modules/jump/JumpCenterpoint.h
r10733 r10817 108 108 JumpCenterpoint(Context* context); //!< Constructor. Registers and initializes the object and checks whether the gametype is actually Jump. 109 109 virtual ~JumpCenterpoint() {} 110 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ; //!< Method to create a JumpCenterpoint through XML.110 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; //!< Method to create a JumpCenterpoint through XML. 111 111 void setPlatformStaticTemplate(const std::string& balltemplate) 112 112 { this->platformStaticTemplate_ = balltemplate; }
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