- Timestamp:
- Nov 19, 2015, 11:40:28 AM (9 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
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code/branches/cpp11_v2/src/modules/gametypes/SpaceRace.h
r9667 r10817 57 57 virtual ~SpaceRace() {} 58 58 59 void tick(float dt) ;59 void tick(float dt) override; 60 60 61 virtual void end() ;61 virtual void end() override; 62 62 63 63 void newCheckpointReached(RaceCheckPoint* checkpoint, PlayerInfo* player); … … 70 70 { return this->clock_; } 71 71 72 bool allowPawnHit(Pawn* victim, Pawn* originator) ;73 bool allowPawnDamage(Pawn* victim, Pawn* originator) ;74 bool allowPawnDeath(Pawn* victim, Pawn* originator) ;72 bool allowPawnHit(Pawn* victim, Pawn* originator) override; 73 bool allowPawnDamage(Pawn* victim, Pawn* originator) override; 74 bool allowPawnDeath(Pawn* victim, Pawn* originator) override; 75 75 76 76 private:
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