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Ignore:
Timestamp:
Nov 9, 2015, 5:55:42 PM (9 years ago)
Author:
fvultier
Message:

Munition may and must now be defined for each pawn separately. This way a heavy cruiser may carry more munition than a drone.

File:
1 edited

Legend:

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  • code/branches/fabienHS15/src/orxonox/worldentities/StaticEntity.h

    r10437 r10791  
    4444        it is called StaticEntity. It will keep the same position (always with respect to its parent) forever unless you call the
    4545        function @see setPosition to changee it.
     46
     47        A StaticEntity can only have the collisition type WorldEntity::None or WorldEntity::Static. The collsion types WorldEntity::Dynamic and WorldEntity::Kinematic are illegal.
    4648    */
    4749
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